20 lines
503 B
C++
20 lines
503 B
C++
#include "../src/engine/math/vector3d.hpp"
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#include <iostream>
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using namespace engine::math;
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using namespace std;
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int main() {
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vector3d v1 = vector3d(1, 2, 3);
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vector3d v2 = vector3d(3, 2, 1);
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vector3d v3 = vector3d(1, 1, 1);
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cout << v1 << endl;
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cout << v2 << endl;
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cout << v1 - v2 << endl;
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cout << -v1 << endl;
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cout << vector3d::Magnitude(v1) << endl;
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cout << vector3d::Normalize(v1) << endl;
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cout << vector3d::Magnitude(v3) << endl;
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cout << vector3d::Normalize(v3) << endl;
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}
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