cpplab/app/engine.cpp
2023-06-17 20:06:07 +01:00

20 lines
503 B
C++

#include "../src/engine/math/vector3d.hpp"
#include <iostream>
using namespace engine::math;
using namespace std;
int main() {
vector3d v1 = vector3d(1, 2, 3);
vector3d v2 = vector3d(3, 2, 1);
vector3d v3 = vector3d(1, 1, 1);
cout << v1 << endl;
cout << v2 << endl;
cout << v1 - v2 << endl;
cout << -v1 << endl;
cout << vector3d::Magnitude(v1) << endl;
cout << vector3d::Normalize(v1) << endl;
cout << vector3d::Magnitude(v3) << endl;
cout << vector3d::Normalize(v3) << endl;
}