cpplab/src/opengl/IndexBuffer.h
2020-06-20 14:45:28 +01:00

16 lines
291 B
C++

#pragma once
class IndexBuffer
{
private:
unsigned int m_RendererID;
unsigned int m_Count;
public:
IndexBuffer(const unsigned int *data, unsigned int count);
~IndexBuffer();
void Bind() const;
void Unbind() const;
inline unsigned int GetCount() const { return m_Count; }
};