Refactor code, uniform names clean warning messages and setup c++ compiler to c11
This commit is contained in:
parent
c1540ffa28
commit
3b3041e405
11 changed files with 18 additions and 24 deletions
|
@ -5,6 +5,9 @@ set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
|
|||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
|
||||
|
||||
#Set c++ c11 version
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
add_subdirectory(src)
|
||||
#add_executable(c_time time.cpp)
|
||||
|
||||
|
|
|
@ -2,11 +2,13 @@
|
|||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
void Cpu::avx2::avx_sum(int *a, int *b)
|
||||
using namespace std;
|
||||
|
||||
void CPU::avx2::avx_sum(int *a, int *b)
|
||||
{
|
||||
}
|
||||
|
||||
void Cpu::avx2::printAVX2Num(int *num)
|
||||
void CPU::avx2::printAVX2Num(int *num)
|
||||
{
|
||||
for (int i = 0; i < avx2::AVX2_INT_SIZE; i++)
|
||||
{
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
using namespace std;
|
||||
namespace Cpu
|
||||
namespace CPU
|
||||
{
|
||||
class avx2
|
||||
{
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "../naive.hpp"
|
||||
#include <sys/time.h>
|
||||
|
||||
using namespace Cpu;
|
||||
using namespace CPU;
|
||||
using namespace std;
|
||||
|
||||
long int gettime(){
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include "types.hpp"
|
||||
#include <iostream>
|
||||
|
||||
void Cpu::Naive::sum_128_long(UInt *a,UInt *b){
|
||||
void CPU::Naive::sum_128_long(UInt *a,UInt *b){
|
||||
ULong a1 = ((ULong)a[0] << 32) | a[1];
|
||||
ULong a2 = ((ULong)a[2] << 32) | a[3];
|
||||
ULong b1 = ((ULong)b[0] << 32) | b[1];
|
||||
|
|
|
@ -1,12 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "types.hpp"
|
||||
|
||||
using namespace std;
|
||||
/**
|
||||
* This will define a set of functions
|
||||
*/
|
||||
namespace Cpu
|
||||
namespace CPU
|
||||
{
|
||||
class Naive
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include <iostream>
|
||||
|
||||
//X86 Assembly to add two 128 bit numbers in the form of packed integers 32bit
|
||||
void Cpu::SSE::paddw(UInt *a,UInt *b) {
|
||||
void CPU::SSE::paddw(UInt *a,UInt *b) {
|
||||
asm(
|
||||
"movdqa %0, %%xmm1\n"
|
||||
"paddw %1, %%xmm1\n"
|
||||
|
@ -14,7 +14,7 @@ void Cpu::SSE::paddw(UInt *a,UInt *b) {
|
|||
|
||||
|
||||
//X86 Assembly to add two 128 bit numbers in the form of packed long 64bit
|
||||
void Cpu::SSE::paddd(ULong *a,ULong *b) {
|
||||
void CPU::SSE::paddd(ULong *a,ULong *b) {
|
||||
asm(
|
||||
"movdqa %0, %%xmm1\n"
|
||||
"paddd %1, %%xmm1\n"
|
||||
|
|
|
@ -2,10 +2,8 @@
|
|||
|
||||
#include "types.hpp"
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
||||
namespace Cpu
|
||||
namespace CPU
|
||||
{
|
||||
class SSE
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
using namespace std;
|
||||
|
||||
namespace Cpu
|
||||
namespace CPU
|
||||
{
|
||||
class Utils
|
||||
{
|
||||
|
@ -39,11 +39,11 @@ public:
|
|||
static void long128BitToInt(ULong *packedULong, UInt *packedUInteger)
|
||||
{
|
||||
//Unpack first long
|
||||
packedUInteger[0] = packedULong[0] && MASK_32;
|
||||
packedUInteger[0] = packedULong[0] & MASK_32;
|
||||
packedUInteger[1] = packedULong[0] >> SHIFT_32;
|
||||
|
||||
//Unpack second long
|
||||
packedUInteger[2] = packedULong[1] && MASK_32;
|
||||
packedUInteger[2] = packedULong[1] & MASK_32;
|
||||
packedUInteger[3] = packedULong[1] >> SHIFT_32;
|
||||
};
|
||||
};
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
#pragma once
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
|
|
|
@ -23,7 +23,7 @@ void VertexArray::AddBuffer(const VertexBuffer &vb, const VertexBufferLayout& la
|
|||
{
|
||||
const auto &element = elements[i];
|
||||
GLCall(glEnableVertexAttribArray(i));
|
||||
GLCall(glVertexAttribPointer(i, elements[i].count, element.type,element.normalized, layout.GetStride(), (const void*)offset));
|
||||
GLCall(glVertexAttribPointer(i, elements[i].count, element.type,element.normalized, layout.GetStride(), (const void*) &offset));
|
||||
offset+=element.count * VertexBufferElement::GetSizeOfType(element.type);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue